synapse: a case study
overview
project:
end - to - end app
role:
product designer
timeline:
4 weeks - 80+ hours
background
The world around us is chaotic. Everyday you wake up to a new war, global problem, social media blasting. Its no wonder we are in an age searching for escape and relief.
More than 1 in 5 US adults live with a mental illness according to the CDC. Think of those around you, that means you know at least one person suffering from a mental illness right now.
problem
In today’s day and age - the search for therapists is real, and its a struggle to find the right one quickly.
project goal
Create an equitable and efficient market place for individuals seeking mental health services - offering counseling and tools to establish a healthier mode of living.
overview
project:
end - to - end app
role:
product designer
timeline:
4 weeks - 80+ hours
background
The world around us is chaotic. Everyday you wake up to a new war, global problem, social media blasting. Its no wonder we are in an age searching for escape and relief.
More than 1 in 5 US adults live with a mental illness according to the CDC. Think of those around you, that means you know at least one person suffering from a mental illness right now.
problem
In today’s day and age - the search for therapists is real, and its a struggle to find the right one quickly.
project goal
Create an equitable and efficient market place for individuals seeking mental health services - offering counseling and tools to establish a healthier mode of living.
01 - empathize
~research approach
~user interviews
~key insights
research approach
To further understand the struggles of those seeking mental health professionals and/or looking to improve their overall quality of life I reached out to members of my personal and professional network. My goal was to truly understand what the process of finding a therapist was like for each individual and what Synapse could do to relieve some of that stress.
user interviews
We spoke to 6 men, women and non-binary individuals between the ages of 28 - 45 suffering from varying degrees of depression or self-exploration. This provided a wide array of life perspectives to explore.
key insights
After speaking to research participants it became apparent how convoluted the mental health market is and how confusing, disappointing and discouraging that search can be.
02 - define
~pain points
~problem statements
~personas
pain points
~ Finding a therapist is a convoluted process. Finding the right match comes with extensive wait times, scheduling multiple meet & greets with various therapists, and lack of communication from doctor’s offices with clients, all of which could exacerbate an individual’s mental health crises.

~ Social media and time spent on mobile devices are through the roof for most users; this has an overall negative effect on a person’s physical and mental health.

~ Outdoor time was often cited as being a massive help when going through a mental crises, whether that is taking a walk, to stepping outside for air, to meditating on a beach. The overwhelming response and request was more time outside.
problem statements
How might we make the matchmaking between user/therapist process more efficient? How might we help users establish healthy habits and routines? How might we remind users to take a break from the digital world?
personas
Synthesizing the information, I proceeded to develop several complete personas.
03 - ideate
~user flow
~sketches & wireframes
~branding
~ui kit
user flow
Prior to designing the product, I delved into the information architecture and how my content would ultimately be structured.
wireframes
branding & UI Kit
04 - prototype

~final design walkthrough

~hi - fidelity prototype
final design
05 - testing and reflections
~usability testing
~product reflections
testing
Findings from our testing process were clear. The product addressed some key issues; however, our V1 dashboard was overloaded with information, articles and assets. This lead to a bit of confusion for our test participants. In the final prototype - the dashboard was simplified and condensed for better usability.
reflections
Ultimately, if given more time it would have been focused on further distilling product features such as a habit tracker and goal setting. The functionality of these hypothetical features still intrigues and I had a deep desire to bring them to fruition. The design process in itself was engaging and enlightening. I was no stranger to user research, given my experience with creative agencies in the past; however, this was my first time conducting them from start to finish.

synapse: a case study

overview

project:
end-to-end app
role:
product designer
timeline:
4 weeks - 80+ hours

background

The world around us is chaotic. Everyday you wake up to a new war, global problem, social media blasting. Its no wonder we are in an age searching for escape and relief.

More than 1 in 5 US adults live with a mental illness according to the CDC. Think of those around you,
that means you know at least one person suffering from a mental illness right now.

problem

The search for therapists is confusing and convoluted making it a struggle to find the right one, quickly.

project goal

Create an equitable and efficient market place for individuals seeking mental health services - offering counseling and tools to establish a healthier mode of living.

01 - empathize

~research approach
~competitive analysis
~user interviews
~key insights

research approach

To understand the pain-points and challenges of those seeking mental healthcare, I recruited members 
of my personal and professional network as respondents.

My goal was to understand:

1.The emotional and functional pain-points people encounter when wanting to begin therapy

2.Their journey from not having a therapist, to finding a therapist they really like

Then I would iterate and test, to get to the best outcome.

competitive analysis

I began reviewing the marketplace for therapy services. While therapy has been around for decades, in the past few years products have been more common place promising to match users with ideal therapists.

Alma, Better Help, and TalkSpace assist to connect end users with therapists within their insurance market place, but fail to create tools that will effectively change a user’s life or habits.

user interviews

I interviewed 6 people between the ages of 28 - 45, who suffer from varying degrees of mental health challenges. Some are in therapy, some are not.  My goal was to understand a wide array of life perspectives and user journeys.

key insights

After speaking to research participants it became apparent how convoluted the mental health market is and how confusing, disappointing and discouraging that search can be.

“I constantly feel like I’m being tossed around between service providers, private practitioners, and my insurance.”

Patrick, 37

02 - define

~research synthesis
~pain points
~problem statements
~personas

research synthesis

Throughout out the consumer research there were several reoccurring themes. 


People really struggled to find the right therapist and found themselves fighting paywalls, insurance companies and doctor’s offices only to end up with a practitioner who ultimately isn’t a fit.

Many of the interviewees found the process incredibly difficult to navigate while already dealing with the strain of depression or anxiety.

Private practices rarely update ZocDoc on their insurance policies and insurance providers sometimes list therapists who are no longer in their network. To people in need, it feels like there are roadblocks at every turn.

pain points

~ Finding a therapist is a convoluted process.

Finding the right match comes with extensive wait times, scheduling multiple meet & greets with various therapists, and lack of communication from doctor’s offices with clients, all of which could exacerbate an individual’s mental health crises.

~ Most people spend too much time on their device.

This has an overall negative effect on a person’s physical and mental health.

~ Respondents want to spend more time outside.

Outdoor time was often cited as being a massive help when going through a mental crises, whether that is taking a walk,  stepping outside for air, or meditating on a beach.

problem statements

~How might we make the matchmaking between user/therapist process more efficient?

~How might we help users establish healthy habits and routines?

~How might we remind users to take a break from the digital world?

personas

In order to prioritize a user focused design I proceeded to develop a series of thorough personas, each distilled from the thoughts, experiences and emotions of our research participants.

Meet Margret Casis - the consummate American dream. Living a rags to riches dream, her childhood deeply informed her goals and life pursuits. After finding success in her career there was a creeping sense of doubt and anxiety entering her life. Years of life were spent on work, but unfortunately she never learned who she was deeply.

That is when the long journey of self discovery begins. Margret started spending days upon weeks searching for the right therapist, in-network, available, and the right match.

“I am the product of an impoverished family  and that has always been a great source of drive in my success. Recently, the toll of that drive has negatively impacted my mental health.”

Margret, 28

03 - ideate

~user flow
~sketches & wireframes
~branding
~ui kit

user flow

Prior to designing the product, I delved into the information architecture and how my content would ultimately be structured.

lo-fi wireframes

mid-fi wireframes

Branding & Ui Kit

04 - prototype

~final design walkthrough
~hi - fidelity prototype

final design

05 - testing

~usability testing
~product reflections

usability testing

We conducted usability testing 4 of our original research participants.

Findings from our testing process were crystal. The product addressed some key issues; however, our V1 dashboard was overloaded with information, articles and assets.

As a result, features were prioritized by importance and in the final prototype the dashboard was simplified and condensed for better usability.

before

after

reflections

If given more time, I would’ve further distilled product features such as a the habit tracker and goal setting interface.

The design process was engaging and enlightening.
Having worked at a creative agencies, I was no stranger to user research, however, this was my first time conducting them solo.